The effect will be added to the layers, where its parameters can also be changed.
Set to 0 for weightlessness effect.
Position (X, Y, Z):
Shadow Camera Boundaries (frustum):
All scene content (all visible layers) is exported.
FOV changes perspective. Zoom just magnifies the picture.
Forces Triplanar and Local Space for all layers so that textures do not "float" when objects move.
Select a target, tracks, set time on the timeline and click "Add". To move/copy - drag markers on the timeline (Ctrl/Alt+drag to copy).
(for the selected target)
Select a target to see its tracks.
Draw a path on the canvas/canvases below. This will create keyframes for the camera's position.
Draw a path on the canvas. This will create keyframes for the position of the selected light source.
Warning: Applying a preset will delete all current keyframes.
🔴 RECORDING...